Design 3D CX 8 for Mac – Overview

Getting Started Series Overview Video Design 3D CX 8 for Mac Design 3D CX 8 for Mac gives you easy to use, accessible power. Now 64 bit, Design 3D gives you more power, more speed, access to more memory for larger files, LiveRay, global soft shadows, HDR Light Studio support, and much, much more. This video is part of the Getting Started series, and can also be accessed using the Design 3D CX 8 “Help” menu. Learn more about Design 3D CX 8 on the Strata.com product page.
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Beginner’s First Project in Design 3D CX 8

Getting Started Series First Project Design 3D CX 8 for Mac This supplement bottle project will show you how to import Adobe Illustrator artwork, turn it into a three-dimensional model, apply a label to the bottle, and setup a hero shot to create a final rendering. Along the way you’ll learn the basics of the user interface and how to work in 3D space. Design 3D CX 8 users: These videos are part of the Getting Started series, and can also be accessed using the Design 3D CX 8 “Help” menu. Non-Design 3D CX 8 users: For CX 7 and
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Fundamentals of Design 3D CX 8

Getting Started Series Fundamentals of Design 3D CX 8 for Mac This series of videos provides the fundamentals for new users – or users who just need a refresher. The basics are covered, including some features that are new to version 8. These videos are part of the Getting Started series, and can also be accessed using the Design 3D CX 8 “Help” menu.
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Curso Strata Design 3D CX en Español – Modelado – Parte XVIII – Replicar Objetos

En esta décimooctava parte del curso de Strata Design 3D CX en español aprenderemos a replicar objetos. El replicado es una poderosa técnica que nos permite obtener múltiples copias de un objeto controlando su posición, escala y rotación.
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Animating in Strata Design 3D CX – 5: Taxiing Airplane

This series deals with animating in Strata Design 3D CX. We will do the taxiing path of the plane, controlling the trajectory and aligning the plane to its path. We insist in the use of shapes for organizing our animations.
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