Beginner’s First Project in Design 3D CX 8

Getting Started Series First Project Design 3D CX 8 for Mac This supplement bottle project will show you how to import Adobe Illustrator artwork, turn it into a three-dimensional model, apply a label to the bottle, and setup a hero shot to create a final rendering. Along the way you’ll learn the basics of the user interface and how to work in 3D space. Design 3D CX 8 users: These videos are part of the Getting Started series, and can also be accessed using the Design 3D CX 8 “Help” menu. Non-Design 3D CX 8 users: For CX 7 and
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Fundamentals of Design 3D CX 8

Getting Started Series Fundamentals of Design 3D CX 8 for Mac This series of videos provides the fundamentals for new users – or users who just need a refresher. The basics are covered, including some features that are new to version 8. These videos are part of the Getting Started series, and can also be accessed using the Design 3D CX 8 “Help” menu.
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Optimizing a scene, Part 1. Shapes, Instances and the Replace Selected Function

This tutorial shows the basics of using shapes and instances as it relates to replacing existing items with instances of a shape. This is very useful for optimizing a scene that has many repeating elements
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Working with diffuse radiant illumination

In this tutorial I show how to deal with the Enable Radiant Illumination and Raydiosity Bounces functions in the renderer. This covers how light bounces around on diffuse surfaces and is especially useful in understanding how to light interior scenes.
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Camera walkthrough animation basics

This animation tutorial shows the basics for setting up a camera walkthrough. It shows how to enable position animation for a camera, and also how to animate a ‘target’ object to control the camera’s focal point. The last video is an actual animation (by Chris Tyler) from a project that utilized the techniques outlined in this tutorial.
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