More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Model a simple triangular object with a hole, for beginners: Method 3 (CX)
This third tutorial models a simple triangular object with a circular hole, but this time using subdivision surfaces. It shows how to properly configure the 'control cage' to produce the subdivision object. It also shows how to maintain hard corners by using the Toggle Hardness function.