Creating a spiral Christmas tree design, Part 1: modeling

This tutorial shows how to create a spiral Christmas type tree using the lathe tool. It specifically shows how to adjust the lathe parameters to get the required shape, and how to properly convert the resulting object into a polygon format. The polygon format will be used to create a subdivision surface object, and will also be UV mapped in the second tutorial.
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Modeling a floor fan for Design 3D SE, Part 4 (protective coverings)

This is part 4 of a modeling tutorial for beginners using Design 3D SE. It models a floor fan and is designed to show the capabilities of the limited functionality within the SE version, and to also help newer users understand the various processes involved in working with 3D. Part 4 demonstrates nested Shapes and Instances to organize scene components.
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Modeling a floor fan for Design 3D SE, Part 3 (fan blades)

This is part 3 of a modeling tutorial for beginners using Design 3D SE. It models a floor fan and is designed to show the capabilities of the limited functionality within the SE version, and to also help newer users understand the various processes involved in working with 3D. Part 3 demonstrates Shapes and Instances to replicate geometry, in addition to the polygon editor’s rotation function.
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Modeling a floor fan for Design 3D SE, Part 2 (handle)

This is part 2 of a modeling tutorial for beginners using Design 3D SE. It models a floor fan and is designed to show the capabilities of the limited functionality within the SE version, and to also help newer users understand the various processes involved in working with 3D. Part 2 models the handle. It shows how to use the Skin tool to bridge two bezier profiles which are then converted to a polygon mesh in order to generate a subdivision surface object. It also shows how to use the polygon Scale tool to mirror geometry across a grid.
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