More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Metal Tube Grain: Part I (UV mapping)
This tutorial shows how to adjust the built in UVs from a path extrude derived polygon mesh. It also shows how to optimize the polygon mesh in order to make the UV mapping process more manageable.