UV Mapping a simple bowl shape, Part 1

This UV mapping tutorial shows how to create UVs for a bowl type of shape. It helps to resolve a situation where projected UVs become distorted when using a planar projection mapping approach. It uses the 7.5 Conform feature.
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PROJECT: Metallic Lettering

This project walks through the UV mapping setup for some metallic lettering. It shows how to prepare the UV data so there is consistent texture/bitmap application, in addition to proper setup so anisotropy will render correct on the letters. It then walks through the texture and lighting set up for the scene.
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PROJECT: Model a simple triangular object with a circular hole, for beginners (CX)

This project walks through different methods for creating a triangular object with a hole through it. It is designed for beginners who want to better understand the use of the polygon modeling tools within Design 3D CX. It specifically shows different methods for solving this particular model, using either basic polygon modeling or polygon modeling that is specifically geared towards the use of subdivision surfaces.
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