Quick Tip – Adjusting the Clipping Plane and Resetting the View

You may have come across a situation where the front portion of your view seems to be sliced off. This can be alarming or frustrating until you learn what it is and how to handle it. In this video, we will learn ways to manipulate the clipping plane, and reset the view to a selected object, to all objects, or to the active grid.
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Quick Tip – How to Set Custom Key Commands

As you begin to get comfortable with the application, you may be looking for ways to speed your workflow a bit. You have probably already found some of the shortcuts available in the menus. In this tutorial, we learn how to set our own custom menu shortcuts.
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Working with Cubes and Rounded Cubes, Part 3

In this third video on cubes, we will convert a cube to both polygon mesh and Bezier surface, and compare the results. We'll discuss why you might chose one or the other for specific modeling or texturing needs, and do some simple polygon mesh modeling. We also do a quick replication of Chris Tyler's milk carton model if you would like a quick review of that process.
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