More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Creating Materials for a Clock
This tutorial walks through the creation of a metal and plastic material on a clock object. It helps to show how to configure two materials that have similar settings but very different appearances and discusses why. It discusses the fresnel curve as part of this tutorial.