More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
PROJECT COMPONENT: Rendering Splines as Polygons, considerations
This tutorial discusses why using the Render Splines as Polygons option is important for render speed (if spline based objects are used in the scene). It also discusses ways to optimize a spline based object for conversion to a polygon-based structure.