PROJECT COMPONENT: Texturing the handle of an old film camera.

This materials tutorial shows how to generate a rough, dark grey plastic as part of the materials for an old film camera. It specifically shows how to setup the material using the fresnel interpolator, then how to customize the fresnel values to constrain the fresnel effect based on surface roughness.
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Rendering an old cellular phone

This rendering tutorial walks through the lighting and light balancing process for an old digital phone. It shows how to use various light amplifiers to get the desired energy level. It finally shows how to use a simple post processing function (gamma) in Photoshop to augment the final rendering.
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