Getting your feet wet: modeling a paper airplane, SE version

MORE TUTORIALS BYCHRIS TYLER: Fundamentals | Modeling Texturing | Rendering UV Mapping | Miscellaneous 7.5 Specific This introductory tutorial shows how to model a simple paper airplane object using the polygon modeling tools.
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UV mapping a broiler pan

This UV mapping tutorials walks through the process of UV mapping a broiler pan type of object in preparation for texturing and rendering it. It uses the BurnUV function, Box Mapping, the UV editor and discusses several important aspects of the use of the Thickness function in relation to UV mapping. It also covers the usefulness of the Unweld functionality when doing UV mapping.
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Compositing Shadows in Photoshop

This rendering tutorial shows how to output shadows separately from a main object and perform various compositing techniques in Photoshop to merge them. It shows how to use the 'Render to Layers' and 'Render Alpha Channel' features to help with this compositing. It also demonstrates the use of 'Instance Properties...' to facilitate the process.
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Industrial cart materials and rendering.

This texturing and rendering tutorial walks through the material creation process for an industrial cart. It includes the creation of a dull, dark plastic, a yellow paint-like material, and a basic metal. The use of the Project Window to navigate through object hierarchies is also shown.
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