Architectural Elements 1: Using Rotate Connected, the Snap Tool and custom grids to carefully control architectural elements

This modeling tutorial shows how to use active grids, to carefully control the orientation of geometry. It also shows how to use the Rotate Connected polygon function, the Snap Tool and specific pivot placement to precisely control geometry orientation.
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UV Mapping a simple bowl shape, Part 1

This UV mapping tutorial shows how to create UVs for a bowl type of shape. It helps to resolve a situation where projected UVs become distorted when using a planar projection mapping approach. It uses the 7.5 Conform feature.
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PROJECT: Metallic Lettering

This project walks through the UV mapping setup for some metallic lettering. It shows how to prepare the UV data so there is consistent texture/bitmap application, in addition to proper setup so anisotropy will render correct on the letters. It then walks through the texture and lighting set up for the scene.
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