Anti-Aliasing & Pixel Detail settings in 8.0

The Block Volume Subdivision Limit controls which pixels get anti-aliased, often called oversampling, by examining pixel intensity differences between neighboring pixels. This tutorials specifically addresses how this variable is affected by the new gamma controls in 8.0.
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8.0: Working with Floating Point Color, 3

This tutorial shows how to adjust the colors of an HDRI floating-point color image to heighten bright area in a predictable fashion. It will help you to become familiar with working in the realm of floating point color.
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