Using Good Modeling Practice to Reconstruct a Piece of Geometry

This tutorial reconstructs a section of geometry as a demonstration of good modeling practice. It uses the multi-edge bridge function, hard edges and various other techniques to recreate this geometry as a demonstration of good modeling practice.
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Modeling, Texturing and Rendering 3D Metal Letters

This tutorial models a simple letter form using the spline extrude tool, with emphasis on controlling the bevel function. It then adjusts the UV map and applies a metal shader to it. The tutorial finally walks through the creation of an environment to render the letter in. This tutorial also shows how to use Instance Properties.
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