Green Apple Tutorial

In this tutorial you’ll learn how to import an Adobe Illustrator file, Lathe it into a 3D object, use a linked Adobe Photoshop file to create a texture, and then render an image of the scene. The 12 page PDF document provides a detailed step-by-step tutorial and the associated tutorial files give you what you need to build the project.
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Creating a Camera for Live 3D – Section 3: Video Chapters 7, 8 and 9

This three section, nine chapter video series shows you how to use Design 3D CX 6 and Live 3D CX 2 to create a fully interactive 3D model and embed it in your own website. Part 3: Video Chapters 7, 8 and 9. These chapters cover final scripting and upload for embedding. You will finish up the scripting for the camera model. Then you'll learn how to easily upload your Live 3D project to your account at StrataLive3D.com, and embed the model into your own website.
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Creating a Camera for Live 3D – Section 2: Video Chapters 4, 5 and 6

This three section, nine chapter video series shows you how to use Design 3D CX 6 and Live 3D CX 2 to create a fully interactive 3D model and embed it in your own website. Part 2: Video Chapters 4, 5 and 6. These chapters cover setting up interactivity for your 3D model by adding scripts and sequences in Live 3D CX 2. You will learn to plan your scripted animation, and then create simple and complex scripts and set up the sequence of events for interactivity.
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Creating a Camera for Live 3D – Section 1: Video Chapters 1, 2 and 3

This three section, nine chapter video series shows you how to use Design 3D CX 6 and Live 3D CX 2 to create a fully interactive 3D model and embed it in your own website. Part 1: Video Chapters 1, 2 and 3. These chapters cover modeling, export and sequences. You will learn how to set up your model in Design 3D CX 6, add animation and then export to Live 3D CX 2. Once in Live 3D, you will get started setting up waypoints and sequences.
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