Design 3D CX 8 x64 version 8.64 (Build 223)

A variety of fixes and updates.

Design 3D CX 8 x64 version 8.64 (Build 223)
Platform: Mac OS X

Design 3D CX 8 x64 version 8.64 (Build 223)

Instructions

Release Requirements
You must have an active subscription to Design 3D CX or have purchased a new license (upgrade or standard license) for the x64 version of Design 3D CX for Mac. Existing subscribers can update here. Upgrades and new standard licenses can be purchased here.

To update your Strata Design 3D CX 8 software to Build 223 from an earlier x64 build do the following:

If you’ve already downloaded and installed the initial x64 for Mac release build, simply download the product again (using your original email receipt from Strata) and run the installer again. This will install build 223 over the top of your currently installed Design 3D copy.

  1. Download Design 3D CX 8 x64 for Mac using the link in your email receipt from Strata. [NOTE: you must first purchase either a new license or an upgrade in order to get an email receipt. If you already have an active subscription see the link above to get the update.]
  2. Launch the newly downloaded installer “Design 3D CX 8 x64 version 8.64.pkg”
  3. The installer package may open in the background – you may need to navigate through your open applications to find it.
  4. Follow the update steps outlined in the installer window
  5. If this is a new install (not yet licensed), run the application and enter your Design 3D license number (the number will appear in RED near the bottom of the email receipt)

Release Notes

  • Core foundation changes for new build environment
  • Allow a custom frame rate of up to 1000 fps
  • Fix both reading and writing of bad skeleton object data
  • Fix snapshot sounds bug
  • Fix for OpenGL errors when working with rounded cubes and bezier surfaces
  • Fix for avoiding a raytracer runtime crash
  • Fix bug in “Enable Auto Grid” functionality
  • Fix for offset focus distance units label text in camera object properties
  • Fix to handle a bad skin object data to fail without crashing
  • Fix a crash when grouping by color for DXF imports