More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Cobalt For Beginners, Part 3
In this Cobalt modeling tutorial we create a skinned, blended form object. This tutorial further demonstrates the use of line/curve primitives to generate more complex 3D geometry. The use of the Mirror and Rotation tool are also demonstrated.
Comments