More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Using Smooth Mesh and Subdivision Surfaces to increase a polygon mesh resolution
This tutorial shows how to increase the resolution of a polygon mesh. It shows why the Smooth Mesh function can sometimes lead to a faceted look even after up-resing. It also shows why subdivision surfaces may be a better alternative. Finally, it shows how to adjust the source lathe object in order to increase the resolution of the derived polygon mesh without needing Smooth Mesh or subdivision surfaces.
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Thank you, Chris, for spending the time to explain what was happening with the file I was creating. You helped me understand a few different things about smoothness and the endgons. I really appreciate the help! Keep up the great tutorials!
Best,
Steve Brenner
(creator of the original file you worked with on this tutorial)